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Hanna - a glitched adventure

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Devlog

  • Using butler for pushing updates + few sprite changes
    May 29, 2019 by alexedev
    Before I start to talk about my experience with butler, there is a small change in the game: - hostile platforms were visually reworked to be more obvious to evade. -- I started to use `butler` for pu... Continue reading
  • Hanna - a glitched adventure 0.1
    May 27, 2019 by alexedev
    I worked on Hanna during the weekend and really like the result so far (total time spent is whole Saturday(about 10 hours) + about 3 hours on Sunday) It is made with javascript and Phaser 3 engine, al... Continue reading
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